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How do I reliably kill a dog? I keep shooting in direction of a dog, I shoot when cursor is on a dog, when it is in front of a dog, when it is on its head, and I only managed to somehow kill a dog once in, like 10-15 plays.

EDIT: how did you make projectile movement and collision detection? Because I've conducted an experiment on two dogs after picking up a bottle, and bullet was going right through the first one and into the second.

Every enemy dies in 3 hit. For the collision detection I used Godots area entered function. I never had problems with bullets going through the enemies or not hitting.